As a duck in a platforming game... or is it an fps? A rhythm game? Anyway, slay all fowl beasts (and a hidden boss) while your mouse constantly sends everchanging mixed signals. 

At any point, your mouse does two functions based on the current genres (shown at the bottom of the screen), whether it's clicking enough times on a bomb before it explodes, or finding a hidden boss and at least 4 other secrets with the gun in FPS, or click on the button to use a skill in JRPG, or clicking to the beat in rhythm (see below for full list of genres). Every 10 seconds, one of these genres will be replaced with another, so always be on your webbed toes!

Made in 72 hours for the University of Waterloo Fall '25 Game Jam with the theme "Mixed Signals"

Controls:

AD - Move left and right

Space - Jump

Left Mouse Click - Click


Credits:

Larry Wang - Design, Direction, Art, Programming

Julia Huynh - Art

Lucas Lee - Music


Genres:

FPS: Shoots the enemy at the mouse, shooting consecutively makes the gun less accurate

Rhythm: You must click as the notes reach the yellow bar, otherwise your click doesn't go off. There are no consequences for missing so click as you please.

Pong: Keep the ball on screen with paddles that move with your mouse

Stealth: The screen turns dark. Your only source of light is a flashlight that aims towards the mouse

Clicker: Bombs appear! Click enough times on the bomb before the genre switches off!

Action: The duck becomes a wizard! Cast (or spit) a projectile towards the mouse.

JRPG: Some platforms have becomes buttons. Click on the button and your duck will do the action accordingly.

Platforming: Dash in the direction of the mouse. Dash through enemies to slay them, but you are still vulnerable to bullets.

Published 1 day ago
StatusReleased
PlatformsHTML5
Authorslarryw4, nhl141, J00ber
Made withGodot
TagsDifficult

Comments

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Yoo, I beat the boss